intficpy.score module

class intficpy.score.AbstractScore(game)

Bases: intficpy.ifp_object.IFPObject

fullscore(game)
score(game)
class intficpy.score.Achievement(game, points, desc)

Bases: intficpy.ifp_object.IFPObject

Class for achievements in the .game

award(game)
class intficpy.score.Ending(game, good, title, desc)

Bases: intficpy.ifp_object.IFPObject

endGame(game)
class intficpy.score.Hint(game, text, achievement=None, cost=0)

Bases: intficpy.ifp_object.IFPObject

giveHint(game)
class intficpy.score.HintNode(game, hints)

Bases: intficpy.ifp_object.IFPObject

checkRequiredComplete()
checkRequiredIncomplete()
nextHint(game)

Gives the next hint associated with the HintNode Returns True if a hint can be given, False on failure

previousTurnHint(game)
setHints(hints)
class intficpy.score.HintSystem(game)

Bases: intficpy.ifp_object.IFPObject

addPending(game, node)
checkPending(game)
closeNode(game, node)
setNextNodeFrom(game, node)
setNode(game, node)